In every generation…

By Lucario on Sat 28 April 2012

(updated 17 December 2019 to include the Gen VIII Pokémon)
In every generation, there seems to be something in common, whether it is the games or the anime.

Gen I Gen II Gen III Gen IV Gen V Gen VI Gen VII Gen VIII
Starting area rat Rattata Sentret Zigzagoon Bidoof Patrat Horubi Yangooser7 Hoshigarisu
Starting area bird Pidgey Hoothoot Taillow Starly Pidove Yayakoma Tsutsukera Kokogara
Cat Meowth (Meowth) Skitty Glameow Purrloin Nyasper Nyabbi Nyaiking
Dog Growlithe Houndour Poochyena Rioru Yorterry Trimmien Iwanko Wanpachi
Pikachu clone Pikachu Pichu Plusle & Minun Pachirisu Emonga Dedenne Togepikachup7 Morpeko

r7: Yangoose, evolves into Dekagoose, the Donald Trump Pokémon.
p7: Togedemaru is so called because it is a cross between togepikachu. This gen also has Mimikkyu.

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Pokémon Movie 14 Black—Victini and the White Hero Reshiram

By Lucario on Tue 20 December 2011

I just saw this after its TV release this week. What can I say about it… I mean, where do I start? Ok, the name. This is Pokémon Black and it features the White Pokémon. To be fair, the game does this too, and I guess the movie is just following that trend. But, the movie is supposed to feature Reshiram, yet we get to see more of Zekrom!!!

Well, the movie starts with two summer-form Deerlings playing along a narrow cliff. Victini startles one and causes it to fall off (visions of Mew’s mischief making from Movie 8?). The other one tries to rescue it but is pulled down also. So, who comes to their rescue? That’s right, Twerp (“Ash”) Ketchum! And Victini somehow teleports him to a cave on the other side of the valley. He goes through the cave, which takes him directly beneath the castle, then finds himself, helped by Damon (presumably a different Damon from Movie 12), arriving just in time for……

A festival! With a Pokémon battle tournament. Cue opening credits! Which Twerp wins! How original! With Victini’s help. Like, Twerp’s Bacon Seed Tepig going up against a Samur-wotter; after a couple moves of it getting pwnd, an invisible Victini helps out the walking ham salad. Then his Zuruggu goes up against that three-headed dinosaur thing. It’s a dragon-type, so Iris of course has a massive orgasm. Zuruggu gets pwnd, Victini works its magic, then comes back to waste the hydreigon. But, Hydreigon’s trainer sees Victini… anyway Twerp wins the contest and the four five six of them go and play.

Turns out that Victini is fond of Dent’s macarons. So even when it’s invisible, it can be found by a disappearing macaron. Amongst the typical annoying cutesy-ness between Victini, the Annoying Yellow Rat, and Iris’s Kibago, it turns out that Damon wants to reverse the flow of the DragonForce. (Sadly, they didn’t get a piece in the movie.) Apparently, he had Zekrom tell him that his ideals will come to pass. But, it needs Victini’s power to do so (like Celebi from Movie 6). The entire castle raises from the mountaintop, and lo and behold, it is in the shape of a giant sword, with the castle as the hilt! So it levitates over to another mountaintop, and it pierces the ground to land.

But instead of the DragonForce flowing to help the land, it then starts destroying (like Movie 2 in reverse…this will soon make sense). And, it falls on Twerp to venture into the rock “sword” beneath the castle to find the White Orb that holds Reshiram (you know, like the Red and Blue Orbs of Groudon and Kyogre?). It looks like a maze of corridors reminiscent of the Tree of Beginning from Movie 8. Anyway this time, it takes a miracle from Victini for Twerp to navigate his way to the bottom and get Reshiram, who finally appears, granting Twerp his “truth”.

Meanwhile, Zekrom is guarding the flying castle, along with a Gothitelle (a cross between a ghost-type and Jynx), to fend off the others, with a Golett (the “Golem” pokémon), trying to rescue Victini, who now looks like a tortured Celebi (Movie 4).

Drum roll…

Twerp appears, on the back of Reshiram, and there’s a fight with Zekrom.
Victini gets rescued, yes by that annoying little obese yellow rat, leaving it along with twerp and Victini, while this thing rises inexorably into space. Twerp gets cold, and runs out of air, as they are plunged into darkness, with stars above them and clouds beneath them. How he survives this long must be chocked up to anime physics, I guess. However, he’s comatose but the annoying yellow rat and Victini are ok.

The sword-castle then descends, and Zekrom and Reshiram push it to a hill near the ocean, where it descends. The earth then turns from a dark purple to green (like the end of Movie 2, or perhaps 3), and then everyone lives happily ever after. Except for Victini, who goes MIA; presumably it used up the last of its life force in moving the castle…
So Twerp tosses a macaron in the air, it hovers for a moment, then nibble by nibble, vanishes.

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Disappointing… TR upset

By Lucario on Mon 3 October 2011

So, after episode 49 of Best Wishes (706 of the series), we had Team Rocket come up with a great plan to capture all the Pokémon from Raimon (Nimbasa) City. They used a ghost train running through the city’s automated underground railway system. Meanwhile, over the previous few episodes, Meowth was travelling with Team Twerp, having been kicked out of TR for failing one mission too many. During these episodes, he would act as a negotiator (Nya-gotiator? Meow-gotiator?) between the humans and any Pokémon they came across.

But in Episode 49, we see Meowth’s true colours. he was only using them to gain their trust, and thus access to the Pokémon centre’s high-security Pokéball vault, which just happens to be connected to the underground via an air vent. So Meowth can throw the Pokéballs in (and cages for the annoying yellow rat and Kibago/Axew), and they end up in the Ghost Train, being driven by Jessie and James.

Episode 49 ends up with the irritating rodent in TR’s hands, and I was pleased. I was hoping they would be able to pull off one successful scheme in the 13 years of this show.

But of course not…
Episode 50 starts off where 49 left off (I guess they were aired on Japanese TV as a 2-part special). TR were releasing fake ghost trains, which seem to be giant train-shaped balloons on bogies. How they are able to run is beyond comprehension (must be the laws of anime physics).

Anyway, they end up on their way to Kanawa (Anville) Town, where the rail line runs at grade; this way TR can load the train carriage onto a helicopter, and make off with the Pokémon.
Who stops them? Team Twerp on one hand, and the annoying yellow rat releasing Team Twerp’s other Pokémon on the other. Of course, that rat is the hero whose thunderbolt destroys the helicopter’s hoist.

JJM blast off on jet packs (rocket packs?) into the helicopter, poké-less (as usual).
But Twerp at least admitted that he had a good time travelling with Meowth.

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Restarting this blog

By Lucario on Mon 1 August 2011

After a hiatus of a number of years, during which time this blog was lost, found, lost again, archived, then lost again, and finally buried in soft peat for three months and recycled as firelighters. It took a while to reconstruct this blog, when all that was left of it was actually dregs on the Wayback Machine.  Unfortunately it couldn’t preserve my graphics or scripts, so they seem to be lost permanently.  I’ll have to reconstruct them.

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Explorers of Sky—Sun Ribbon

By Lucario on Sun 4 April 2010

Well we can get a Rioru in Explorers of Sky easily enough (especially if we start with him!), but getting him to evolve is another matter entirely. Fortunately I managed to encounter these codes (thank you Shin!):
Rescue Oddish from Crystal Cave B6F (S-rank)

F#@13 5QC2CF9 278QR

Explore with Magikarp to Concealed Ruins B15F (*5-rank)

58Y-8 8MRR6#& OFF#T

Prospect with Electabuzz to Surrounded Sea B17F (*6-rank)

40TP- 4Y-&38W FXXX6
N3RKY 7SJ7X2% &TK15

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Pearl Élite Four

By Lucario on Fri 26 October 2007

Ok, so I haven’t been posting much. It’s because I’ve been spending a fair bit of time over at Bulbagarden, where I go by the name ルカリオ. Anyway, with only one more Pokémon to get in Diamond to complete my Pokédex of 490, I had no end of trouble in capturing a Magby with Magmarizer. There is an 8% (1/12.5) chance of finding a Magby, and a 5% (1/20) chance of finding one with a Magmarizer in Diamond (according to Marriland’s excellent FAQ). Now, 1/12.5 × 1/20 = 1/250, so the odds are that in 250 encounters, I should find a Magby with a Magmarizer. Final tally: 803 encounters, 40 Magbys (Magbies?), 0 Magmarizers. So I gave up and started playing Pearl.

I transferred over the dream team from Diamond (see below), but as soon as I got to Solaceon, I bred Pokémon native to my Pearl game, namely a new Growlithe and Rioru. Shinx (now a Luxray, called Pikameowsy for being female) was my other major Pokémon. It took me a mere 32 hours to get to the Élite Four, including time taken to grind Rukario, Pikameowth, Emporeon, and Uindi (Arcanine) to level 70+. In Diamond, it took over 40 hours of grinding, after I reached the Pokémon League, to get my Pokémon to this level. (Because levels are based largely on six formulae all with the order of a cubic equation, you need 2^3, or eight times the experience points in order to double a Pokémon’s level.) With a fire Pokémon on my side, Bronzong was toast. And as that fire Pokémon is THE Legendary Dog, it has the highest stats of any normally-capturable Pokémon, rivalling the legendary cats. So no exciting tale of trial to report here.

But it took me just FIVE Magbys to find one with a Magmarizer, so now I have all 490 Pokémon!!! Ok, Magby was 489th, I had left that turd for last.

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Pokémon Diamond—The Élite Four

By Lucario on Mon 20 August 2007

Ok. This was quite a challenging series of battles, especially considering as I was completely unprepared for it. Half asleep, I was returning from levelling up Pokémon in Victory Road, and wandered straight into the Élite Four’s rooms. Oh well, I figured, I had little to lose except about a half hour of levelling up.

So, my team consisted of: Pikameowth, a level 71 Luxray, Rukario (level 70), Emporeon (level 70), Golem (level 70), Staraptor (level 50), and AYR (level 50).

Despite having four level 70+ Pokémon, this was still challenging. Their Pok&eacute’mon have enhanced speed, and “priority” attacks, enabling them to get in a hit first. And I had insufficient healing supplies. Their Pokémon also have moves that you won’t expect, for example Flint’s Infernape with Thunderpunch, which puts any water (non-ground) Pokémon at a disadvantage, and certainly made mincemeat of Emporeon. Unfortunately for Infernape (and fortunately for me), the attack only knocked off about one-third of Emporeon’s HP.

Before this, Aaron and Bertha weren’t too difficult, however Aaron’s Vespiquen managed to wipe out Golem’s PPs for Stone Edge, with a combination of Golem missing and Vespiquen’s Pressure ability. Those 120-damage 80-accuracy moves seem to have their accuracy reduced in Élite Four battles; I should have learned my lesson ever since Charizard’s Fire Spin way back in Blue.

Lucian’s Bronzong was another difficult one, its Steel and Psychic type made it invincible against Poison, super-resistant against Psychic, and resistant against Normal, Grass, Ice, Flying, Rock, Dragon, and Steel. Its only weaknesses were to Fire and Ground. But wait… it has the Levitate ability, making it invincible against Ground, making its only weakness against Fire. And as we know, Fire in Shinou is rarer than hens’ teeth (Combusken’s teeth even).

Cynthia, the Champion, was a real challenge. Her first Pokémon is a level 61 Spiritomb. Its Ghost/Dark type has no weakness at all! And, Emporeon’s Hydro Pump missed. Twice. With Spiritomb’s Pressure ability, this wiped out four PPs, rendering that attack useless. (One can live in hope that one of these attacks may eventually succeed. Naaah.) However, one Surf took it out. Next up was the toughest Pokémon, a level 66 Garchomp, so out came Rukario. His Dragon Pulse took down Garchomp to a sliver of HP, but one Earthquake from Garchomp managed to OHKO Rukario. RIP. That left me with Pikameowth’s electric attacks to struggle against her Rukario. In the end, all I could do was use Pikameowth to stall whilst I Max-Revived my Rukario, who ended up knocking out hers with Aura Sphere. Another one OHKO’d her Gastrodon, and Pikameowth came back for a one-hit Discharge against Milotic. That left only her level 60 Roserade. By this time, most of my Pokémon were weakened, and the Roserade has speed, enabling it to wipe out the slivers of HP on any of my Pokémon. Emporeon, dead, his Drill Peck failing to come off in time. Golem, dead. Rukario, dead. Pikameowth, dead. Staraptor, dead. Her Roserade down to a sliver. To the rescue, AYR’s Quick Attack! The last time I pulled this off was in the battle against Surge’s AOR in Yellow!!!

Victory was mine!!!

Ok, all that remained for the National Pokédex was to capture those three little pixies. Mesprit was a matter of showing up in Lake Verity and watching it escape à la Entei and friends. It still gets added to your Pokédex as having seen it. Uxie took 17 Dusk Balls to capture, but I gave up on Azelf after about ten attempts, and let it die. Its Nasty Plot takes its Special Attack stat up so high so that one hit takes the HP of any of my Pokémon down to about half, leaving me to use 2 Hyper Potions for every ball I was able to throw at it. Oh well, there’s always Pearl. I have a few unused Master Balls from my Hoenn games that I can trade across. But now, I have my dream team of newly-hatched Pokémon in Diamond to trade across to Pearl. All level 1: Growlithe, Pichu, and Rukario (all female!), and HM Bitches Skarmory and Bibarel (ok so the Bibarel is level 21). And you can trade non-Shinou Pokémon into a game before receiving the National Dex!

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The Most Pathetic Pokémon Ever… Bidoof

By Lucario on Sat 11 August 2007

What is there to be said? This is pathetic. This is lame. This is crap. It’s got to be the worst Pokémon ever created. It looks like a turd with eyes and teeth. It evolves into Bibarel, which I guess is useful as an HM Slave Bitch (it can learn 6 of the 8 HMs). But you can capture a Bibarel in the Pastoria City Safari Zone (excuse me, Great Marsh), or in the wet grasslands to the west, and save yourself the pain of levelling up a Bidoof. Even the sight of a Bidoof is enough to send one into a murderous rage; I’m surprised I haven’t punctured my touch-screen by poking it so hard, wanting to kill all Bidoofs I come across. ALL BIDOOFS MUST DIE!!!

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Diamonds and Pearls

By Lucario on Sat 11 August 2007

No, not the  album!

So the games finally came out a couple of weeks ago in Europe. And I’ve been playing Diamond almost non-stop ever since. I also picked up a heavily-reduced-price copy of Mystery Dungeon Red and started playing that; I really didn’t want to go back to a Jariboy-type game after Mystery Dungeon. The visuals are absolutely stunning!!! Problems with the Pokémon, though. Not enough normal ones. Too many legendaries. Then there’s Bidoof. More on that turd later. Oh, and if you notice embedded in the image where you first get your Pokétch is an annoying yellow RAT!

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Lucario and the Mystery of Mew (English-language review)

By Lucario on Tue 24 April 2007

Ok, here it is. Can we have a drum roll please…
I’ve finally dared to put the English-language version of the eighth Pokémon movie in my DVD player. In all honesty, it wasn’t quite as bad as I had feared. It was a disappointment, as the Japanese version is in 2.35:1 widescreen letterbox format to suit its cinematic presentation in Japan. The English version, conversely, was designed as a direct-to-DVD release and thus was presented in the standard TV presentation of 4:3. As I have a widescreen TV, the result is that the Annoying Yellow Rat looks even more obese!
I’ve made some comments on this in my review on the Japanese movie. Again, we see Meowth caring for Pikachu, but “I guess you’d radda be wit’ your twoipy pal.” And again, while Ash the Twerp thanks Lucario for leading him to Pikachu, Meowth chimes in that he was the one who took care of Pikachu. Only to be ignored.

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